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Windows Phone Game of the Week & Deal of the Week

Nostalgia on Speed

Published by Bandai-Namco
Price: $6.99

This week’s Xbox Live game for WP7 is Pac-man Championship Edition DX. The classic game gets a makeover and it’s infused with a 21st century coat of paint. Improved graphics, music and challenges are added to make it a new breed of Pac-man not seen before. This is not your grandpas Pac-man…it’s Pac-man on speed!

Compete with friends on leaderboards, and achieve the highest score on over 14 different time-trials. The game comes with achievements, and three different boards to play on. It will set you back $6.99.

OMG It’s only a $1.99!

Published by Microsoft Game Studios
Price: $1.99 (for a limited time)

This week’s Deal of the Week also has a little bit of old-school flair as the top-down shooter OMG: Our Manic Game is now a dollar cheaper at $1.99 (a steal if you ask me). A single player affair, you’ll have to survive wave upon wave of enemy ships to catch the highest score. You can read our Zunited review of the game here.

The deal of the week will last exactly, you guessed it, a week. Get it while it’s on sale.

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Microsoft customer satisfaction hits new high

Microsoft has seen some dark days in the past (Vista), where people mostly criticized what they were doing and whatever products they were debuting (Vista… and maybe Zune), and the stigma (Vista) of those days sometimes seemed it wasn’t going anywhere.

That’s not so, according to the American Customer Satisfaction Index via GeekWire. Microsoft’s customer satisfaction rate has reached a new high, at 78 points out of 100. That’s up 2 points from this same time last year — and while that’s only 5 points higher than 2006, it’s 9 points higher than 2008 when the company’s satisfaction rate was at 69.

This marks the third consecutive year in gains for the software company, since 2009 (which no doubt correlates with the release of Windows 7).

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Facial recognition coming soon to a Kinect near you

At the Consumer Electronics Show earlier this year, Microsoft announced a new way in which they are hoping that Kinect will enhance the way we socialize in this electronic world. This new Kinect feature, called Avatar Kinect will offer vast improvements to not only in the way we communicate with others in games, but also improve upon what the Kinect can already do and show off its potential to do bigger and better things. Avatar Kinect utilizes the Kinect’s 3-D mapping capability to track and digitally display your facial expressions. They are looking for a late spring release date for this new feature.

The idea behind it is that you and your friends can join each other via Xbox Live and Kinect to hang out and join in fun conversation. By mapping your facial expressions, you can see a digital copy of other’s reactions in real time. The idea is to be able to meet with friends and family, no matter where they are, and have the feeling of really sitting across the table talking to them. I’m hoping for a “That 70′s Show” type of experience, just with less drugs.

This technology right here is proof that the Kinect’s mapping ability can be improved upon, and will be in the coming future. Being able to more accurately map where your hands and fingers are in space will improve the potential for the under wraps first person shooter coming out of Vancouver for the Kinect. This would also allow for some amazing applications, such as being able to play the piano or a guitar virtually. It would save menu time by allowing you to simply clinch your fist over a certain menu choice rather than standing perfectly still as you wait for it to fully confirm your decision. Improving its overall mapping abilities in general would give a much smoother feel and quicker response time and simply make the games more fun without having to fork over $150 more for a newer and improved device.

This is the first step of hopefully many of making the Kinect a truly revolutionary device.

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Zune Pass alternative: Slacker Radio releases new premium subscription service

A couple of months ago, Zunited reported that Rhapsody had released an application for Windows Phone 7, somewhat competing with the loved-by-everyone Zune Pass. At $10 a month, the service was less expensive but didn’t allow for users to listen to music offline, as Zune Pass does by letting you download music (and keep 10 tracks forever per month).

Slacker Radio, an Internet radio service akin to Pandora, today, launched a new premium subscription service dubbed Slacker Premium Radio after months of being in beta that isn’t quite as full-fledged as Zune Pass, but comes close enough for the lesser price tag (in case you were looking for an alternative) by meshing a radio and on-demand listening experience.

For $9.99/month, Slacker will allow users to search through its catalog of 8 million songs and choose what to play on demand, aside from the radio features. Users can also replay songs that aired on their radio stations in addition to creating custom playlists and listen to single artist stations. The premium service includes all the features of their other subscription, Radio Plus. Which is to say that users can cache songs and listen to them offline by storing them in their smartphone’s memory card.

Now, as far as we know (and we would really like to be wrong), the Windows Phone 7 Slacker Radio application doesn’t support this feature nor does it work in the background, but hopefully there will be an update to it some time soon. On the other hand, if you own a BlackBerry or Android phone, this might be perfect for you.

The subscriptions also come with artist biographies, reviews, and lyrics that should also give it that Zune Pass feel.

Try out the new Premium Radio service by following a promotion on Slacker Radio’s Facebook Page. And copy the free Slacker Radio for Windows Phone 7 application by clicking here.

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More WP7 Mango features: SmartDJ, email threading, and others for business users

Just a couple of days ago, Zunited reported about the new features coming to Windows Phone 7 with new update Mango — now officially known as Windows Phone 7.5. The official name alone should be telling enough of how much of an overhaul the update should be for the operating system (while the codename just means it’ll be sweet).

Zune users were happy to know that the lock screen will now show the artist image, just like a Zune HD. But there’s one more feature coming to WP7.5 that should make users even happier. According to WPCentral, Windows Phone is getting everyone’s favorite music discovering tool SmartDJ. SmartDJ will work just as it would on the Zune software or Zune HD, which is if you have a Zune Pass and an Internet connection, it will display music from your own collection and the Zune Marketplace catalog; otherwise, that is if you don’t have a Zune Pass or an Internet connection, it will only show songs from your own collecton.

The new update will also allow for users to turn off the camera shutter noise. Personally, how else would you sneak a shot of a strange doppelganger who resembles your friends?

But Mango isn’t just all fun and no work; many of the improvements are for enterprise users (which usually just means a lot of changes to email). According to ZDNet, WP7.5 will be getting email threading in Outlook, meaning emails will read as conversations for Exchange emails rather than just individual messages. The update will also allow users to search the Exchange server for emails that are no longer hosted on the phone but are up in the cloud. Pinnable email folders to the start screen will also come as part of the update.

Microsoft Lync, an application that allows business users to connect with colleagues through instant messaging and video conferencing , will be making its way to WP7.5. The application will be a free download for Windows Phone users, though SeattlePI points out that video conferencing won’t be available (though, you can see your contacts’ online status — are they available, in a conference call, and so on).

And finally, the update will also see an improved copy and paste implementation. The Windows Phone team is trying to make copy and paste a little easier to use. As is, Mango (WP7.5) makes a noise whenever someone clicks on the copy button to indicate that the function was successful, but they’re looking for other tweaks. (And of course, SkyDrive and Office 360 which was mentioned a couple of days ago will be prominent.)

Microsoft has planned an event for Tuesday, May 24th, to officially announce Mango and Windows Phone 7.5 along with more about the update.

Image credit: WPCentral

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‘L.A. Noire’ WP7 transparent wallpaper and theme to get you psyched about tomorrow

I’m not a huge gamer — if one at all — but I hear this whole L.A. Noire thingumbob that’s happening sometime… oh, I don’t remember the date… is kind of a huge deal. And, as is always the case, people tend to blend two things they love together to compliment each other beautifully.

George, over at Conflicting Gamers, has done just that with his latest wallpaper and theme for Windows Phone 7. The “theme” (we say in quotes because the operating system can’t actually be manipulated, at least not yet) comes with eight different transparent wallpapers to sport on your lock screen, ten thumbnails for your live tiles, and a couple of pictures to have as the background in your Pictures Hub.

All with a complete set of instructions on his website on how to configure your phone to show off your anticipation of L.A. Noire. First check out the video below of the wallpapers in action, then head on over to Conflicting Gamers to download all the materials you need to transform your phone, then wait until the debut of the Xbox title due tomorrow.

Image credit to Conflicting Gamers; thanks to George.

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WP7 Mango features leak: integrated WLM, Facebook, AIM chat, and more

NoDo recently hit the airwaves but that won’t stop eager Windows Phone 7 power users from wanting the next big thing — and getting to the bottom of it, either. Thanks to the latest Windows Phone Dev Podcast, via WPCentral, a few features coming in the next big Windows Phone 7 update, Mango, have come to the forefront.

The first of which is that Facebook, Windows Live Messenger, and AIM chat will be built in to the native messaging application on the operating system. Your contacts for each respective chat service will also be included in the People Hub. Furthermore, the lockscreen will now display a picture of the artist you’re currently listening in the Music + Video Hub. (While, certainly making it seem more like a Zune HD, this does get rid of being able to listen to guilty pleasures and being able to hide it much better from people… one of things I, perhaps irrationally, liked about the operating system. Hopefully it’ll be an option.)

Other features include:

  • Facebook Places check-ins built in natively.
  • Group messaging.
  • Office 365 and SkyDrive built in natively into the Office Hub.
  • A new look for Xbox.
  • (Much needed) battery-saving options.
  • WiFi Hotspot support.

Image credit: WPCentral

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5 things we want our Zune HD to learn

Think about the first time you laid eyes on your Zune HD. Remember the thoughts you had as you swiped that crazy swirly and colorful slide screen. You thought that you were a pioneer, a trend setter. You probably believed that this powerful device that you wielded would once be the knight in shining armor that had come to save the world from the reign of the evil iPod. Sadly, reality gives way to reality, and we all know that this is not true. The only way that our Zunes would be worth anything, is if we wait until winter, throw both of them into a huge pile, and set them on fire for warmth and sing kumbaya to boost morale. With these new price drops, whispers of the Zune’s death have loudened to dull roar, but we proud Zune owners still believe that you can teach an old dog new tricks, despite the fact it died quite some time ago and Lassie has been buried for so long it’s probably decomposed into petroleum like the dinosaurs. Sadly, before we can scrap our old devices and join the darkside, we must wait until winter (we’re burning them for warmth, remember?), so let’s have some fun and think about how cool our Zunes could have been.

 

Flash

The Future of Corn

Do you have that annoying friend who is showing off his iPad to all of your friends and making you not look cool? You casually put him in his place by asking to see a YouTube video from his browser (no cheating with apps because as a Zune HD user, you don’t like apps). He gets that nervous look on his face and contemplates whether or not the excuse that his dog ate YouYube’s mobile website servers will convince him that its okay that he can’t just before he puts you on the spot with, “why don’t you show us on your sleek and sexy (two) handheld device?” You look at your desktop computer in shame, and you pull out your $30 dollar Samsung Reclaim and show everyone on a 2.nothing inch screen made out of bio-plastics and corn. Yes, a $30 dollar phone/corn cob can play YouTube, while your awesomely awesome Zune HD holds your paper in place on your desk as you boot up your PC to watch a new vid. We were all promised during its release that the HD could be upgraded to support flash, but that day never came. The internet loses 90% of its usability without flash. The first trick we would teach our old dog is how to play nicely with the part of the internet that is not strictly text based. Being able to hit that HD button at the bottom of all of our favorite videos would truly make the HD in Zune HD much more… well, true.

 

Applications

It's... Incredible!

In this day and age, a sexy device is assumed to have applications. The Zune HD sticks a middle finger in the face of society and says proclaims that it can lose market share to the iTouch more consistently without constantly having to maintain a healthy app store and attract developers to reinvent it with great software. Thankfully, society is respectful of the Zune HD with an agreeing nod and decides to purchase an iPod instead. The Zune HD does have some pretty sweet apps, but when you describe them to your friends, you just sound ridiculous. For example: this awesome new game fits the tower defense genre perfectly as you design a maze of bug spray cans and bubble gum to protect your ham sandwich from an invasion of really hungry insects who just want to ruin your picnic! Everyone within earshot laughs and they all pull out their cool devices that have applications that turn the screen completely white to not only waste battery as fast as possible, but also to act as a flashlight and make you look really uncool with no effort. You, the genius that you are, pull out your Zune HD and go straight to metronome, only to realize no one can hear it because you have headphones, not speakers. I don’t think that any of us are wrong when we collectively proclaim that we all feel suckered by the fact that we bought a device anticipating both flash and apps, and both have never happened, and it remains evident that they never will happen.

 

Camera

It seems that just about everything nowadays has a camera in it. Look at your computer mouse, then back at your Zune, then back at your computer mouse. Sadly, your $250 mpLame player can barely compete with your top of the line $20 computer accessory. A camera would allow us to video tape our friends who blissfully, yet ignorantly, sold their computer for an iPad so that they may pick and hunt out keys on that barely not big enough virtual keyboard to take notes in class. Then with flash you could post this video on YouTube, but that’s a different time and place. With a camera we could take pictures of those stupid square bar code thingies that are poorly placed everywhere and see what they are all about provided that we could break enough of the legs off of Microsoft employees in Seattle to develop us an app for that. Speaking of Microsoft employees, this will shut up many of their excuses for why they can’t port any of the WP7 apps to the Zune. A camera is such an obvious innovation that we slap our knees every time we pull out our free cell phones to catch an amazing event on camera and pass up our revolutionary device. But I urge you, in an effort to save knees everywhere, refrain from these terrible thoughts because it is almost the dog days of summer (not even close to winter) and there is still hope.

Which means, not for Zune HD

 

 

Expandable Memory

Where babies come from

For all of my 16 Giggers out there, this one is for you! By the time you realize that over the past ten months you’ve wasted $150 on your Zune Pass subscription, you’ve also realized that 3000 songs is really easy to come by and there is no turning back now (dirty Microsoft tactic wins again!). Now that you are the (partial) owner of a bagillion songs, most of which you have never even heard before, and you’ve downloaded all 44 apps, your memory is running pretty low. Not to worry because your Zune has slots which your own memory may be inserted, like a micro SD card for example… In your dreams that is. The Zune, like many of its competitors, have no intention of ever being upgraded hardware wise (for the Zune, software wise it will never be upgraded either). For those few true music fans who have maxed out their 80 GB iPod classics with their own collection of CDs that they’ve been downloading for the past 5 years, they would definitely view the Zune as a useful tool for transporting all of their music around if it were upgradable. Sadly, the Zune made very few strides to innovate in this respect, and the strides it did take to make a truly innovative hardware package, it failed to supply to software to back it up. At the heart of every true success lies ingenious innovation, and lighter fluid and charcoal both fit into this category.

 

Bluetooth

Speaking of innovation, bluetooth would have been absolutely groundbreaking and a benchmark for future devices in the industry had the Zune come up with it first, but, fitting Zune tradition, it didn’t. While the bluetooth phone devices are slowly being taken off the market because if you actually use one, you should probably realize by now that you are currently being shunned by society… and remove that stupid thing right now. However, bluetooth is secretly in just about every device you own. Your own computer, for example, if it is relatively new then there is a very high possibility that it is bluetooth capable. Being able to sync your Zune with your computer through bluetooth would be a much better alternative than that wireless internet thing it already has. Yes, I know that it is possible and not that hard to set up, but not everyone is that good with computers and pretty much nobody even knows that feature exists. Headphones is another good reason to have bluetooth. Since the Zune hypothetically revolutionized the way we use our mp3 players with the addition of bluetooth, the multibillion dollar industry of headphones followed suit with providing the means for the new trend: Wireless Headphones. Yes, this super smart idea that you probably came up with quite some time ago exists, but not very widely. The convenience that wireless headphones would bring for mp3 users across all platforms would be enhanced greatly. Whether you are hiding them in class or going for your daily run, little do we know it, but that dangly thing that connects your ears to your device can be an inconvenience at times. If only our beloved device didn’t have to be so stubborn, this eventual divorce (its going to happen, get over it) wouldn’t have to be so hard… for your Zune

I think it is important that we allow ourselves to poke some fun at a device that we all own, and love to hate. Let me know what else you wish your Zune could learn (in other words, comment!)

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OMG: Our Manic Game Review

Publisher: Microsoft Game Studios
Price: $2.99

The Top-Down shooter; one of the oldest genres that most gamers have come to know. It’s surprising to see how well the format has moved along the console generations to the mobile scene. Although the formula hasn’t changed much in the 20-plus years its been in existence, there are a few instances where a title will dare to be ingenious enough to add a layer of creativity not seen before. Ikaruga is probably the last great shoot’em up that the genre has seen. Back in 2001 this Treasure developed game introduced the concept of light and dark attacks. It added that extra challenge that allowed players to choose how intense the game could be dictated by the flick of a button. The game was tough as nails, but you had the option to make it a hellishly good experience. Add some cool mecha designs and visually appealing graphics and it became an instant classic.

And classic is what OMG: Our Manic Game is trying to achieve on WP7. Like Ikaruga, OMG centers around a game mechanic that can dictate the difficulty of your journey towards the highest score possible. It’s a game that will require deft movements, nerves and a little bit of luck, but in the end rewards those that push the boundaries and don’t play it safe. It wont rewrite the formula and reinvigorate the genre, but for those looking for a pretty-looking, tough shooter, OMG will satisfy most.

Gameplay

OMG’s gameplay is centered around one concept: risk/reward. It’s also no coincidence that OMG feels its best when you turn up the risk factor and eschew the safe approach. To understand what I mean, one only need to know that tapping enemies will send them into manic mode and excite them into shooting a flurry of bullets at you. These extra bullets act as possible points if you manage to take the enemy you just tapped out of commission. A normal enemy that has not been touched will only throw one or two bullets your way, but one that has been tapped will go into a shooting frenzy, littering the screen with them. Of course doing that will also limit the space in which you can maneuver your ship, which may reduce your chance of escaping a barrage of projectiles coming your way.

However, understanding how shooters of this ilk work, you’ll soon realize that patterns are part of the genre. If you know what pattern the bullets come at you from a specific ship, you’ll know how to position yourself to gain the best vantage point to take down the enemy. Knowing where to be and which enemy to tap, is the only way to advance through to the next wave of enemies. You’ll want to advance, as well, since going through five waves unscathed will give you a boost on your laser beam’s level. The stronger beam will help you take down enemies faster, and thus you’ll be able to take down more enemies and tap them for the extra bullets and points. Just be warned that one bullet will take you out, and your laser’s level will go down to one. You have five lives to begin with on infinite mode, without the opportunity to gain any down the road so each life is precious.

Finally, you wont have to worry about different levels, as the game is played in one continuous run. The game speeds up after every two boss battles, and believe me, after two bosses, staying alive is tough. Although, it’s a shame that the boss battles don’t give much of a challenge. If Arkedo comes out with a sequel (and they should), I hope they work more on the boss battles to give them a little more oomph.

Graphics, Music, Presentation

OMG boasts some pretty slick visuals, helped in part by the retro-neon graphics. It’s colorful, fast and intricate. Explosions and bullets all display in beautiful, bright colors and the enemies when touched will animate into brighter versions of themselves. Aiding the atmosphere is the trance track that loops in the background, which is catchy enough that doesn’t become distracting or annoying. The game does experience some glitches and framerate dips. The most obvious shortcoming comes with a nasty bug that crashes the game forcing you to the Xbox Live game hub. It doesn’t occur that often and it happens sometimes on specific parts of the game, but it isn’t enough where it makes the game unplayable. You’ll hardly see the glitch, but just know it’s there. Luckily, the game does resume where you left off and you’ll continue on the wave you were on.

You’ll have two game types to sink your time on. You have Infinite Mode and 5-Minute Mode. In Infinite Mode, you have to survive wave after wave of enemy ships. You start with five lives and dwindle them down until you’re left with none. In 5-minute mode you have infinite amount of lives, but the real task is to obtain the most amount of points within the five minute time limit. Each mode has its own leaderboard, with the Infinite Mode separated by Normal, Hard and Insane difficulty leaderboards. It’s a shame that there aren’t more options with the leaderboards, as an overall leaderboard would be appreaciated, but as of now, you only have the option to see your friends on the leaderboards. If you’re the sole player and have not (sad) added any friends, then this feature is a bust. I wish most games of this sort would adopt the way Geometry Wars way of doing leaderboards. It helps the competitive nature in all of us, and it makes us invest into the game a lot longer.

Either way, OMG delivers enough to warrant multiple play-throughs. It’s a great time killer and most people will enjoy the pretty graphics. I just wished there was more to keep you there longer.

Achievements, Extras, Etc.

There isn’t much of extras as the game has been out since launch back in 2010 and there have been no significant updates to the game. On the Achievements front, there are a couple of good ones to go for, but for the most part, if you have one good run, you can obtain a good chunk of them in one play through. Even so, I believe the best of the bunch is the Annoying achievement. In this one, you have to touch every single boss in the game in the same play through. The bosses aren’t the hard part, but getting to all of them in the same sitting is the challenge here. It will give you 25 Gamer points in the end for your troubles.

In Closing…

OMG
is a good experience to have on WP7. It’s one the best looking games around, and being a launch title it’s gratifying to see a polished slick game so soon out of the gates. The good thing about OMG is that it isn’t a good looking game without substance. You can have a great time with it as well. The level of challenge rest squarely on your fingers and if you want to go the distance and achieve the highest point total, you must truly push yourself to stay alive and kill the bad guys at their exited stage.

I won’t say this is a classic WP7 title that people will point to in the future. It’s a good game in its genre on this platform, but unless Arkedo comes out swinging and produces a little more depth to it’s mechanics, another game will pass it by. However, if they can build on this formula and the games beautiful visuals, OMG might be something special in the future.

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Not so subtle product placement: Bing and WLM (not Skype!) video chatting on The Vampire Diaries

Our last Not so subtle product placement post was actually a bit popular — which made me eternally happy that people wanted to read (or cared about) something I’ve been wanting to write for so long — so I figured that I might as well continue! Though I do have one concern which is that perhaps the title of this, shall we call it recurring column of sorts (?), is a tad bit long. So if you have any suggestions, please be sure to leave them below. I’m kind of happy with the name, however. And as always, if I missed a not so subtle product placement, please write it in the comments for everyone to know (I have yet to watch all the programming I normally do during the week so I know I probably missed something from even shows I avidly watch)!

And absolutely super importantly: if you are not up to date with the following shows, do not read what’s below as they contain spoilers. Go watch them, and then report back.

Bing and Windows Live Messenger on The Vampire Diaries

The setup:
In the second season finale of The CW’s (only hit) series, The Vampire Diaries, which aired this past Thursday, May 12th, 2011, the supernatural premise of the show went into overdrive. Thanks to Matt, Sheriff Forbes knows (once again) that the person she’s been trusting the most to get rid of vampires in her town is a vampire himself. The bubbling dynamic between Matt and the sheriff came to a conclusion a couple of weeks back when Forbes said she’d “take care of it.” And boy did she take care of it. Not! She was definitely, what people in “the biz” like to call, carrying the Idiot Ball.

(And by people in the biz I mean… couch potatoes who generally read way too many spoilers.)

Idiot Ball is what people call when a character is made out to be utterly and incomprehensibly stupid just to make the plot work. In this case, Sheriff Forbes shot at Damon, but since he’s a vampire he moved out of the way quickly and the person behind him — Elena’s brother Jeremy — was killed. The fact that a police officer would just shoot blindly like that, and the fact that someone who’s been chasing vampires and knows that their (and anyone’s!) first instinct is to run away from a gun pointed at them, and the fact that she wouldn’t look at who’s behind him (!!!) is never explained. But whatever, it moves the plot forward. Jeremy’s warlock girlfriend then revives him using a spell that her dead ancestors’ spirits tell her will cause some consequences they will need to face.

Where the product placement comes in:

After his resurrection, Jeremy takes to Bing to search stories of people that have come back from the dead. Though I’m surprised one name didn’t pop up… like, I don’t know… Jesus. While doing so he gets a call from his girlfriend Bonnie to video chat via Windows Live Messenger, where during the conversation he thanks her for, like, bringing him back to life or whatever. Because he couldn’t be bothered with telling her that when he resurrected. It’s just not the kind of conversation you have face-to-face.

How subtle, or not so subtle, is it?
The series has practically made Jeremy this guy who goes to the Internet whenever he’s having a problem… and let’s face it, that happens to a lot of us. So his searching about resurrections after he’s gone trough one is completely in character for him, and anyone else for that matter. But this video call thing? Has anyone ever said, “Let’s video chat. I call you on Windows Live?” I’ve never heard that. It’s always Skype — and Microsoft just recently bought them! I mean, really. Heck, even ooVoo gets its named dropped much more frequently.

I also love how both of their desktops are exactly alike and they each have only one icon it: Windows Live Messenger. It’s not enough that it’s pinned to their taskbar. I also like that they used full names for their Windows Live display name. No sarcasm there, I like that. I hate it when people have some weird pseudonym I can’t decipher. Also, it looks like Jeremy’s using Internet Explorer 9 (unlike the IE 7 on Gossip Girl from the last NSSPP post). Kudos, Diaries team!

But as to its subtleties, I think I’d give the Bing thing a completely honest A. As I mentioned, this really is a show where the Internet and Bing searches are everyone’s friend. The video call thing did go a bit far for me… but there was no mention of it. If you didn’t know what Windows Live Messenger is, then you would have never known that it was even product placement. You probably thought it was some generic video chat thingamabob that the graphics team designed because they couldn’t get the rights to Skype. And you’d be wrong. For that, I think it’s got to be a solid B, right? (Then again, isn’t the point to advertise your product? This is a pickle.)

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